Farmer¶
Character benefits¶
- Ability scores: Strength, Constitution, Wisdom
- Origin feat: Tough
- Skill proficiencies: Animal Handling and Nature
- Tool proficiency: Carpenter's Tools
Choose one of the three listed abilities to increase by 2 and a different listed ability by 1, or increase all three by 1. These increases cannot raise an ability score above 20.
Starting equipment¶
Choose A or B:
- A: Sickle, Carpenter's Tools, Healer's Kit, Iron Pot, Shovel, Traveler's Clothes, 30 GP.
- B: 50 GP.
Suggested history¶
You grew up close to the land.
Years tending animals and cultivating the earth rewarded you with patience and good health.
You have a keen appreciation for nature's bounty alongside a healthy respect for nature's wrath.
You can alter the narrative details to fit your character.
Equipment reference¶
Carpenter's Tools · Healer's Kit · Iron Pot · Shovel · Sickle · Traveler's Clothes
Source¶
Player’s Handbook (2024), supplied printing.
PDF page 176 — source PDF is not included in this player reference. · PDF page 179 — source PDF is not included in this player reference.