Backgrounds¶
All 16 backgrounds from your supplied Player’s Handbook (2024). Each background grants ability-score increases, a specified Origin feat, two skill proficiencies, one tool proficiency, and a choice of equipment or 50 GP.
For its three listed abilities, increase one by 2 and another by 1, or increase all three by 1. No increase can raise a score above 20.
| Background | Ability-score choices | Origin feat |
|---|---|---|
| Acolyte | Intelligence, Wisdom, Charisma | Magic Initiate (Cleric) |
| Artisan | Strength, Dexterity, Intelligence | Crafter |
| Charlatan | Dexterity, Constitution, Charisma | Skilled |
| Criminal | Dexterity, Constitution, Intelligence | Alert |
| Entertainer | Strength, Dexterity, Charisma | Musician |
| Farmer | Strength, Constitution, Wisdom | Tough |
| Guard | Strength, Intelligence, Wisdom | Alert |
| Guide | Dexterity, Constitution, Wisdom | Magic Initiate (Druid) |
| Hermit | Constitution, Wisdom, Charisma | Healer |
| Merchant | Constitution, Intelligence, Charisma | Lucky |
| Noble | Strength, Intelligence, Charisma | Skilled |
| Sage | Constitution, Intelligence, Wisdom | Magic Initiate (Wizard) |
| Sailor | Strength, Dexterity, Wisdom | Tavern Brawler |
| Scribe | Dexterity, Intelligence, Wisdom | Skilled |
| Soldier | Strength, Dexterity, Constitution | Savage Attacker |
| Wayfarer | Dexterity, Wisdom, Charisma | Lucky |