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Abracadabrus

RarityVery Rare

Description and use

Campaign source: Icewind Dale - Rime of the Frostmaiden, original fifth-edition rules. Campaign-specific mechanics below are separate from the revised core wiki.

Wondrous item, very rare.

An abracadabrus is an ornate, gemstone-studded wooden chest that weighs 25 pounds while empty. Its interior compartment is a cube measuring 1½ feet on a side.

The chest has 20 charges. A creature can use an action to touch the closed lid of the chest and expend 1 of the chest’s charges while naming one or more nonmagical objects (including raw materials, foodstuffs, and liquids) worth a total of 1 gp or less.

The named objects magically appear in the chest, provided they can all fit inside it and the chest doesn’t contain anything else.

For example, the chest can conjure a plate of strawberries, a bowl of hot soup, a flagon of water, a stuffed animal, or a bag of twenty caltrops. Food and drink conjured by the chest are delicious, and they spoil if not consumed after 24 hours. Gems and precious metals created by the chest disappear after 1 minute.

The chest regains 1d20 expended charges daily at dawn.

If the item’s last charge is expended, roll a d20. On a 1, the chest loses its magic (becoming an ordinary chest), and its gemstones turn to dust. Weight: 25

Source pages

PDF page 236 (printed 235) — source PDF is not included in this player reference. · PDF page 250 (printed 249) — source PDF is not included in this player reference. · PDF page 315 (printed 314) — source PDF is not included in this player reference.

Items index · By location · Treasure by location · Campaign overview

Import provenance

Source: Icewind Dale - Rime of the Frostmaiden (2020, supplied printing). Retained original campaign rules and page references. Imported from the campaign item record.