Alchemist's Fire¶
Price for DM reference¶
Listed purchase cost: 50 GP.
| Item / variant | Rarity | Purchase value | Basis |
|---|---|---|---|
| Alchemist's Fire | — | 50 GP | Listed purchase cost. Preserve the quantity/unit in the equipment description. |
Pricing sources: PHB 2024, PDF page 219 — source PDF is not included in this player reference.
All item prices · Pricing rules
- Item type: Adventuring Gear
- Rarity: Mundane
Description and use¶
Adventuring Gear Weight: 1 lb.
Cost: 50 GP When you take the Attack action, you can replace one of your attacks with throwing a flask of Alchemist’s Fire.
Target one creature or object you can see within 20 feet of yourself.
The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus ) or take 1d4 Fire damage and start burning.
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 219¶
Open the original rulebook — PDF page 219 — source PDF is not included in this player reference.
PDF page 221¶
Open the original rulebook — PDF page 221 — source PDF is not included in this player reference.
PDF page 222¶
Open the original rulebook — PDF page 222 — source PDF is not included in this player reference.
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Weight¶
Weight per inventory unit: 1 lb.
Listed equipment weight; quantity is one listed unit.
Counts multiply by inventory quantity. Ammunition quantities count individual pieces; other bundle entries and complete packs use the printed bundle weight. Do not add the same contents separately when using a complete equipment pack. See Carrying capacity for character limits.
Curse of Strahd¶
Original campaign references: Alchemist's Fire
Icewind Dale - Rime of the Frostmaiden¶
Original campaign references: Alchemist's Fire