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Armor of Vulnerability

RarityRare

Price for DM reference

DMG rarity value: 4,000 GP + base armor/shield cost.

Item / variant Rarity Purchase value Basis
Armor of Vulnerability Rare 4,000 GP + base armor/shield cost DMG rarity value. Choose the printed equipment type: Any Light, Medium, or Heavy.

These are book-based values for setting a purchase price when the item is available, not a promise that a merchant stocks it. Availability and negotiated payment remain the DM’s decision.

Pricing sources: DMG 2024, PDF page 220 — source PDF is not included in this player reference.

All item prices · Pricing rules

  • Item type: Armor
  • Rarity: Rare

Description and use

Armor (Any Light, Medium, or Heavy), Rare (Requires Attunement) While wearing this armor, you have Resistance to one of the following damage types: Bludgeoning, Piercing, or Slashing.

The DM chooses the type or determines it randomly.

Curse.

This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it.

Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse.

While cursed, you have Vulnerability to two of the three damage types associated with the armor (not the one to which it grants Resistance).

Printed core rules

Source page references in your supplied Dungeon Master's Guide (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 234

Open the original rulebook — PDF page 234 — source PDF is not included in this player reference.

PDF page 235

Open the original rulebook — PDF page 235 — source PDF is not included in this player reference.

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Weight

Weight per inventory unit: Not fixed / not specified

No fixed weight specified in the supplied item reference; set the actual item weight.

Counts multiply by inventory quantity. Ammunition quantities count individual pieces; other bundle entries and complete packs use the printed bundle weight. Do not add the same contents separately when using a complete equipment pack. See Carrying capacity for character limits.