Assassin's Mirror¶
Description and use¶
Campaign source: Curse of Strahd, original fifth-edition rules. Campaign-specific mechanics below are separate from the revised core wiki.
N3p mirror: AC 10, HP 5, immune to Poison and Psychic. Summons the assassin spirit under its original inscription conditions. Works once until next dawn; destroying it lays the spirit to rest.
Revised core reference¶
Mirror. This is a separate revised reference, not a replacement for this campaign’s special rules. Core pricing guidance is separate from printed treasure values, NPC offers, and local shop markups.
Campaign context¶
Selected passages from the searchable transcription. The linked PDF controls if OCR punctuation differs.
Once the power of the mirror is used, the mirror becomes dormant until the next dawn. The mirror has AC 10, 5 hit points, and immunity to poison and psychic damage. Destroying it lays the assassin's spirit to rest, causing the manifestation to disappear if it is present.
PDF page 109 (printed 108) — source PDF is not included in this player reference.
This room smells of powder and fine perfume. A vanity with a mirror stands against one wall next to a faceless wooden mannequin wearing a white bridal gown. Mounted on another wall is a full-length mirror with a gilded frame. A door in one corner leads to a garderobe.
PDF page 109 (printed 108) — source PDF is not included in this player reference.
Source pages¶
PDF page 109 (printed 108) — source PDF is not included in this player reference.
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Import provenance¶
Source: Curse of Strahd (2016, supplied printing). Retained original campaign rules and page references. Imported from the campaign item record.