Caltrops¶
Price for DM reference¶
Listed purchase cost: 1 GP.
| Item / variant | Rarity | Purchase value | Basis |
|---|---|---|---|
| Caltrops | — | 1 GP | Listed purchase cost. Preserve the quantity/unit in the equipment description. |
Pricing sources: PHB 2024, PDF page 220 — source PDF is not included in this player reference.
All item prices · Pricing rules
- Item type: Adventuring Gear
- Rarity: Mundane
Description and use¶
Adventuring Gear Weight: 2 lb.
Cost: 1 GP As a Utilize action, you can spread Caltrops from their bag to cover a 5-foot-square area within 5 feet of yourself.
A creature that enters this area for the first time on a turn must succeed on a DC 15 Dexterity saving throw or take 1 Piercing damage and have its Speed reduced to 0 until the start of its next turn.
It takes 10 minutes to recover the Caltrops.
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 220¶
Open the original rulebook — PDF page 220 — source PDF is not included in this player reference.
PDF page 222¶
Open the original rulebook — PDF page 222 — source PDF is not included in this player reference.
PDF page 223¶
Open the original rulebook — PDF page 223 — source PDF is not included in this player reference.
PDF page 224¶
Open the original rulebook — PDF page 224 — source PDF is not included in this player reference.
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Weight¶
Weight per inventory unit: 2 lb.
Listed equipment weight; quantity is one listed unit.
Counts multiply by inventory quantity. Ammunition quantities count individual pieces; other bundle entries and complete packs use the printed bundle weight. Do not add the same contents separately when using a complete equipment pack. See Carrying capacity for character limits.
Icewind Dale - Rime of the Frostmaiden¶
Original campaign references: Caltrops