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Gemstones

RarityNot specified

Description and use

Campaign source: Icewind Dale - Rime of the Frostmaiden, original fifth-edition rules. Campaign-specific mechanics below are separate from the revised core wiki.

This campaign object or grouped equipment reference is documented in the source passages below. Preserve any stated quantity, value, curse, location, or activation condition. Decorative or historical mentions do not automatically constitute available treasure.

Campaign context

Selected passages from the searchable transcription. The linked PDF controls if OCR punctuation differs.

The chest has 20 charges. A creature can use an action to touch the closed lid of the chest and expend 1 of the chest's charges while naming one or more nonmagical objects (including raw materials, foodstuffs, and liquids) worth a total of 1 gp or less. The named objects magically appear in the chest, provided they can all fit inside it and the chest doesn't contain anything else. For example, the chest can conjure a plate of strawberries, a bowl of hot soup, a flagon of water, a stuffed animal, or a bag of twenty caltrops. Food and drink conjured by the chest are delicious, and they spoil if not consumed after 24 hours. Gems and precious metals created by the chest disappear after 1 minute.

PDF page 315 (printed 314) — source PDF is not included in this player reference.

The chest regains 1d20 expended charges daily at dawn. If the item's last charge is expended, roll a d20. On a 1, the chest loses its magic (becoming an ordinary chest), and its gemstones turn to dust.

PDF page 315 (printed 314) — source PDF is not included in this player reference.

Any character who barters with Danneth and succeeds on a DC 12 Charisma (Persuasion) check can convince him to sweeten the deal, in which case he offers up to ten 500 gp gemstones. If the characters accept his offer, Danneth needs 48 hours to call in some debts and acquire the gems, during which time he insists that the cauldron remain in Easthaven's Town Hall, under guard in area T17. The characters can either let four members of town militia (tribal warriors) watch over the cauldron, or they can protect it themselves. Danneth is satisfied either way.

PDF page 68 (printed 67) — source PDF is not included in this player reference.

Source pages

PDF page 68 (printed 67) — source PDF is not included in this player reference. · PDF page 100 (printed 99) — source PDF is not included in this player reference. · PDF page 125 (printed 124) — source PDF is not included in this player reference. · PDF page 130 (printed 129) — source PDF is not included in this player reference. · PDF page 315 (printed 314) — source PDF is not included in this player reference.

Items index · By location · Treasure by location · Campaign overview

Import provenance

Source: Icewind Dale - Rime of the Frostmaiden (2020, supplied printing). Retained original campaign rules and page references. Imported from the campaign item record.