Hag Eye¶
Price for DM reference¶
DMG rarity value: 400 GP.
| Item / variant | Rarity | Purchase value | Basis |
|---|---|---|---|
| Hag Eye | Uncommon | 400 GP | DMG rarity value. |
These are book-based values for setting a purchase price when the item is available, not a promise that a merchant stocks it. Availability and negotiated payment remain the DM’s decision.
Pricing sources: DMG 2024, PDF page 220 — source PDF is not included in this player reference.
All item prices · Pricing rules
- Item type: Wondrous Item
- Rarity: Uncommon
Description and use¶
Wondrous Item, Uncommon A Hag Eye has 3 charges.
While wearing or holding this item, you can expend 1 charge to cast Darkvision (targeting yourself only) or See Invisibility.
The Hag Eye regains all expended charges daily at dawn.
Coven Sensor.
The Hag Eye is usually entrusted to a hag’s minion for safekeeping and transport.
As a Magic action, a hag who belongs to the coven that created the Hag Eye can see what the Hag Eye sees if the hag and the Hag Eye are on the same plane of existence.
This effect lasts as long as the hag maintains Concentration.
Multiple hags in the coven can see through the Hag Eye simultaneously.
Creating a Hag Eye.
Only a hag coven can craft this item, which is made from a real eye coated in varnish and often fitted to a pendant or another wearable item.
A hag coven can have only one Hag Eye at a time, and creating a new one requires all three members of the coven to perform a special rite.
This rite takes 1 hour, and the hags can’t perform it if one or more of them has the Incapacitated condition.
If the hags take any other actions during this rite, the rite fails and ends.
Printed core rules¶
Source page references in your supplied Dungeon Master's Guide (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 268¶
Open the original rulebook — PDF page 268 — source PDF is not included in this player reference.
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Weight¶
Weight per inventory unit: Not fixed / not specified
No fixed weight specified in the supplied item reference; set the actual item weight.
Counts multiply by inventory quantity. Ammunition quantities count individual pieces; other bundle entries and complete packs use the printed bundle weight. Do not add the same contents separately when using a complete equipment pack. See Carrying capacity for character limits.
Curse of Strahd¶
Original campaign references: Hag Eye