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Holy Water

RarityMundane

Price for DM reference

Listed purchase cost: 25 GP.

Item / variant Rarity Purchase value Basis
Holy Water — 25 GP Listed purchase cost. Preserve the quantity/unit in the equipment description.

Pricing sources: PHB 2024, PDF page 222 — source PDF is not included in this player reference.

All item prices · Pricing rules

  • Item type: Adventuring Gear
  • Rarity: Mundane

Description and use

Adventuring Gear Weight: 1 lb.

Cost: 25 GP When you take the Attack action, you can replace one of your attacks with throwing a flask of Holy Water.

Target one creature you can see within 20 feet of yourself.

The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus ) or take 2d8 Radiant damage if it is a Fiend or an Undead.

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 222

Open the original rulebook — PDF page 222 — source PDF is not included in this player reference.

PDF page 225

Open the original rulebook — PDF page 225 — source PDF is not included in this player reference.

PDF page 227

Open the original rulebook — PDF page 227 — source PDF is not included in this player reference.

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Weight

Weight per inventory unit: 1 lb.

Listed equipment weight; quantity is one listed unit.

Counts multiply by inventory quantity. Ammunition quantities count individual pieces; other bundle entries and complete packs use the printed bundle weight. Do not add the same contents separately when using a complete equipment pack. See Carrying capacity for character limits.

Curse of Strahd

Original campaign references: Holy Water

Icewind Dale - Rime of the Frostmaiden

Original campaign references: Holy Water