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Mace of Disruption

RarityRare

Price for DM reference

DMG rarity value: 4,005 GP.

Item / variant Rarity Purchase value Basis
Mace of Disruption Rare 4,005 GP DMG rarity value. Includes 5 GP for Mace.

These are book-based values for setting a purchase price when the item is available, not a promise that a merchant stocks it. Availability and negotiated payment remain the DM’s decision.

Pricing sources: DMG 2024, PDF page 220 — source PDF is not included in this player reference.

All item prices · Pricing rules

  • Item type: Weapon
  • Rarity: Rare

Description and use

Weapon (Mace), Rare (Requires Attunement) When you hit a Fiend or an Undead with this magic weapon, that creature takes an extra 2d6 Radiant damage.

If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed.

On a successful save, the creature has the Frightened condition until the end of your next turn.

Light.

While you hold this weapon, it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.

Printed core rules

Source page references in your supplied Dungeon Master's Guide (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 279

Open the original rulebook — PDF page 279 — source PDF is not included in this player reference.

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Weight

Weight per inventory unit: 4 lb.

Uses the PHB Mace base-item weight; DMG magic armor/weapon form rules (PDF pages 219–220).

Counts multiply by inventory quantity. Ammunition quantities count individual pieces; other bundle entries and complete packs use the printed bundle weight. Do not add the same contents separately when using a complete equipment pack. See Carrying capacity for character limits.

Curse of Strahd

Original campaign references: Mace of Disruption · Saint Markovia's Thighbone