Camel¶
Challenge1/8
Rules source: Monster Manual (2025) · CR: 1/8 · Type: Beast
Combat statistics¶
- Armor Class: 10
- Hit Points: 17 (2d10 + 6)
- Speed: Walk 50 ft.
- Initiative: −1 (9)
- Challenge: 1/8 (25 XP)
- Senses: Darkvision 60 ft., Passive perception 10
- Languages: None
- Proficiency Bonus: +2
- Damage resistances: None listed
- Damage vulnerabilities: None listed
- Damage immunities: None listed
- Condition immunities: None listed
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 15 (+2) | +2 |
| DEX | 8 (-1) | -1 |
| CON | 17 (+3) | +5 |
| INT | 2 (-4) | -4 |
| WIS | 11 (+0) | +0 |
| CHA | 5 (-3) | -3 |
Revised rules text¶
Actions¶
Bite. Melee Attack Roll: +4, reach 5 ft.
Hit: 4 (1d4 + 2) Bludgeoning damage.
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 354¶
Open the original rulebook — PDF page 354 — source PDF is not included in this player reference.
Printed book page: 351.
Referenced in the wiki¶
Items: Hat of Many Spells
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
- Player's Handbook (2024) — original reference dataset
- SRD 5.2.1 (external reference) — complete revised rules block
- Structured SRD transcription (external reference) — searchable text; printed block remains authoritative
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