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Deer

Challenge0

Rules source: Monster Manual (2025) · CR: 0 · Type: Beast

Combat statistics

  • Armor Class: 13
  • Hit Points: 4 (1d8)
  • Speed: Walk 50 ft.
  • Initiative: +3 (13)
  • Challenge: 0 (10 XP)
  • Skills: Perception +4
  • Senses: Darkvision 60 ft., Passive perception 14
  • Languages: None
  • Proficiency Bonus: +2
  • Damage resistances: None listed
  • Damage vulnerabilities: None listed
  • Damage immunities: None listed
  • Condition immunities: None listed
Ability Score (modifier) Saving throw
STR 11 (+0) +0
DEX 16 (+3) +3
CON 11 (+0) +0
INT 2 (-4) -4
WIS 14 (+2) +2
CHA 5 (-3) -3

Revised rules text

Traits

Agile. The deer doesn’t provoke an Opportunity Attack when it moves out of an enemy’s reach.

Actions

Ram. Melee Attack Roll: +2, reach 5 ft.

Hit: 2 (1d4) Bludgeoning damage.

Reference from your core rulebook

The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.

Monster Manual (2025) — PDF page 355

Open the original rulebook — PDF page 355 — source PDF is not included in this player reference.

Printed book page: 352.

Sources

  • Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
  • Monster Manual — original reference dataset (legacy source)
  • SRD 5.2.1 (external reference) — complete revised rules block
  • Structured SRD transcription (external reference) — searchable text; printed block remains authoritative

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