Doppelganger¶
Rules source: Monster Manual (2025) · CR: 3 · Type: Monstrosity
Combat statistics¶
- Armor Class: 14
- Hit Points: 52 (8d8 + 16)
- Speed: Walk 30 ft.
- Initiative: +4 (14)
- Challenge: 3 (700 XP)
- Skills: Deception +6, Insight +3
- Senses: Darkvision 60 ft., Passive perception 11
- Languages: Common plus three other languages
- Immunities: Charmed
- Proficiency Bonus: +2
- Damage resistances: None listed
- Damage vulnerabilities: None listed
- Damage immunities: None listed
- Condition immunities: Charmed
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 11 (+0) | +0 |
| DEX | 18 (+4) | +4 |
| CON | 14 (+2) | +2 |
| INT | 11 (+0) | +0 |
| WIS | 12 (+1) | +1 |
| CHA | 14 (+2) | +2 |
Revised rules text¶
Actions¶
Multiattack. The doppelganger makes two Slam attacks and uses Unsettling Visage if available.
Slam. Melee Attack Roll: +6 (with Advantage during the first round of each combat), reach 5 ft.
Hit: 11 (2d6 + 4) Bludgeoning damage.
Read Thoughts. The doppelganger casts Detect Thoughts, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 12).
Unsettling Visage (Recharge 6–6). Wisdom Saving Throw: DC 12, each creature in a 15-foot Emanation originating from the doppelganger that can see the doppelganger.
Failure: The target has the Frightened condition and repeats the save at the end of each of its turns, ending the effect on itself on a success.
After 1 minute, it succeeds automatically.
Bonus actions¶
Shape-Shift. The doppelganger shape-shifts into a Medium or Small Humanoid, or it returns to its true form.
Its game statistics, other than its size, are the same in each form.
Any equipment it is wearing or carrying isn’t transformed.
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 103¶
Open the original rulebook — PDF page 103 — source PDF is not included in this player reference.
Printed book page: 100.
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
- SRD 5.2.1 (external reference) — complete revised rules block
- Structured SRD transcription (external reference) — searchable text; printed block remains authoritative
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Icewind Dale - Rime of the Frostmaiden¶
Original campaign references: Doppelganger