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Flying Snake

Challenge1/8

Rules source: Monster Manual (2025) · CR: 1/8 · Type: Monstrosity

Combat statistics

  • Armor Class: 14
  • Hit Points: 5 (2d4)
  • Speed: Walk 30 ft., Fly 60 ft., Swim 30 ft.
  • Initiative: +2 (12)
  • Challenge: 1/8 (25 XP)
  • Senses: Blindsight 10 ft., Passive perception 11
  • Languages: None
  • Proficiency Bonus: +2
  • Damage resistances: None listed
  • Damage vulnerabilities: None listed
  • Damage immunities: None listed
  • Condition immunities: None listed
Ability Score (modifier) Saving throw
STR 4 (-3) -3
DEX 15 (+2) +2
CON 11 (+0) +0
INT 2 (-4) -4
WIS 12 (+1) +1
CHA 5 (-3) -3

Revised rules text

Traits

Flyby. The snake doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft.

Hit: 1 Piercing damage plus 5 (2d4) Poison damage.

Reference from your core rulebook

The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.

Monster Manual (2025) — PDF page 356

Open the original rulebook — PDF page 356 — source PDF is not included in this player reference.

Printed book page: 353.

Sources

  • Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
  • Monster Manual — original reference dataset (legacy source)
  • SRD 5.2.1 (external reference) — complete revised rules block
  • Structured SRD transcription (external reference) — searchable text; printed block remains authoritative

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Original campaign references: Flying Snake