Grell¶
Challenge3
Rules source: Monster Manual (2025) · CR: 3 · Type: Aberration
Combat statistics¶
- Armor Class: 12
- Hit Points: 55 (10d8 + 10)
- Speed: 10 ft., Fly 30 ft. (hover)
- Initiative: +6 (16)
- Saving Throws: Str +2, Dex +2, Con +1, Int +1, Wis +0, Cha -1
- Skills: Perception 4, Stealth 6
- Damage Immunities: Lightning
- Condition Immunities: Blinded, Prone
- Senses: Blindsight 60 ft., passive Perception 14
- Languages: Deep Speech
- Challenge: 3 (700 XP)
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 15 (+2) | +2 |
| DEX | 14 (+2) | +2 |
| CON | 13 (+1) | +1 |
| INT | 12 (+1) | +1 |
| WIS | 11 (+0) | +0 |
| CHA | 9 (-1) | -1 |
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 160¶
Open the original rulebook — PDF page 160 — source PDF is not included in this player reference.
Printed book page: 157.
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
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Icewind Dale - Rime of the Frostmaiden¶
Original campaign references: Grell