Grick¶
Rules source: Monster Manual (2025) · CR: 2 · Type: Aberration
Combat statistics¶
- Armor Class: 14
- Hit Points: 54 (12d8)
- Speed: Walk 30 ft., Climb 30 ft.
- Initiative: +2 (12)
- Challenge: 2 (450 XP)
- Skills: Stealth +4
- Senses: Darkvision 60 ft., Passive perception 12
- Languages: None
- Proficiency Bonus: +2
- Damage resistances: None listed
- Damage vulnerabilities: None listed
- Damage immunities: None listed
- Condition immunities: None listed
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 14 (+2) | +2 |
| DEX | 14 (+2) | +2 |
| CON | 11 (+0) | +0 |
| INT | 3 (-4) | -4 |
| WIS | 14 (+2) | +2 |
| CHA | 5 (-3) | -3 |
Revised rules text¶
Actions¶
Multiattack. The grick makes one Beak attack and one Tentacles attack.
Beak. Melee Attack Roll: +4, reach 5 ft.
Hit: 9 (2d6 + 2) Piercing damage.
Tentacles. Melee Attack Roll: +4, reach 5 ft.
Hit: 7 (1d10 + 2) Slashing damage.
If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12) from all four tentacles.
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 161¶
Open the original rulebook — PDF page 161 — source PDF is not included in this player reference.
Printed book page: 158.
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
- SRD 5.2.1 (external reference) — complete revised rules block
- Structured SRD transcription (external reference) — searchable text; printed block remains authoritative
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Original campaign references: Grick