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Horned Devil

Challenge11

Rules source: Monster Manual (2025) · CR: 11 · Type: Fiend (Devil)

Combat statistics

  • Armor Class: 18
  • Hit Points: 199 (19d10 + 95)
  • Speed: Walk 30 ft., Fly 60 ft.
  • Initiative: +7 (17)
  • Challenge: 11 (7,200 XP)
  • Senses: Darkvision 150 ft. (unimpeded by magical darkness), Passive perception 13
  • Languages: Infernal; telepathy 120 ft.
  • Damage resistances: cold
  • Immunities: Fire, Poison; Poisoned
  • Proficiency Bonus: +4
  • Damage vulnerabilities: None listed
  • Damage immunities: fire, poison
  • Condition immunities: Poisoned
Ability Score (modifier) Saving throw
STR 22 (+6) +10
DEX 17 (+3) +7
CON 21 (+5) +5
INT 12 (+1) +1
WIS 16 (+3) +7
CHA 18 (+4) +8

Revised rules text

Traits

Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The devil makes three attacks, using Searing Fork or Hurl Flame in any combination.

It can replace one attack with a use of Infernal Tail.

Searing Fork. Melee Attack Roll: +10, reach 10 ft.

Hit: 15 (2d8 + 6) Piercing damage plus 9 (2d8) Fire damage.

Hurl Flame. Ranged Attack Roll: +8, range 150 ft.

Hit: 26 (5d8 + 4) Fire damage.

If the target is a flammable object that isn’t being worn or carried, it starts burning.

Infernal Tail. Dexterity Saving Throw: DC 17, one creature the devil can see within 10 feet.

Failure: 10 (1d8 + 6) Necrotic damage, and the target receives an infernal wound if it doesn’t have one.

While wounded, the target loses 10 (3d6) Hit Points at the start of each of its turns.

The wound closes after 1 minute, after a spell restores Hit Points to the target, or after the target or a creature within 5 feet of it takes an action to stanch the wound, doing so by succeeding on a DC 17 Wisdom (Medicine) check.

Reference from your core rulebook

The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.

Monster Manual (2025) — PDF page 177

Open the original rulebook — PDF page 177 — source PDF is not included in this player reference.

Printed book page: 174.

Sources

  • Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
  • Monster Manual — original reference dataset (legacy source)
  • SRD 5.2.1 (external reference) — complete revised rules block
  • Structured SRD transcription (external reference) — searchable text; printed block remains authoritative

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