Skip to content

Magmin

Challenge1/2

Rules source: Monster Manual (2025) · CR: 1/2 · Type: Elemental

Combat statistics

  • Armor Class: 14
  • Hit Points: 13 (3d6 + 3)
  • Speed: Walk 30 ft.
  • Initiative: +2 (12)
  • Challenge: 1/2 (100 XP)
  • Senses: Darkvision 60 ft., Passive perception 10
  • Languages: Primordial (Ignan)
  • Immunities: Fire
  • Proficiency Bonus: +2
  • Damage resistances: None listed
  • Damage vulnerabilities: None listed
  • Damage immunities: fire
  • Condition immunities: None listed
Ability Score (modifier) Saving throw
STR 7 (-2) -2
DEX 15 (+2) +2
CON 12 (+1) +1
INT 8 (-1) -1
WIS 11 (+0) +0
CHA 10 (+0) +0

Revised rules text

Traits

Death Burst. The magmin explodes when it dies.

Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin.

Failure: 7 (2d6) Fire damage.

Success: Half damage.

Actions

Touch. Melee Attack Roll: +4, reach 5 ft.

Hit: 7 (2d4 + 2) Fire damage.

If the target is a creature or a flammable object that isn’t being worn or carried, it starts burning.

Bonus actions

Ignited Illumination. The magmin sets itself ablaze or extinguishes its flames.

While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Reference from your core rulebook

The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.

Monster Manual (2025) — PDF page 203

Open the original rulebook — PDF page 203 — source PDF is not included in this player reference.

Printed book page: 200.

Sources

  • Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
  • Monster Manual — original reference dataset (legacy source)
  • SRD 5.2.1 (external reference) — complete revised rules block
  • Structured SRD transcription (external reference) — searchable text; printed block remains authoritative

All monsters · By CR · By type · By readiness