Merfolk¶
Revised rules entry: Merfolk Skirmisher. The page keeps the original name for existing links.
Rules source: Monster Manual (2025) · CR: 1/8 · Type: Elemental
Combat statistics¶
- Armor Class: 11
- Hit Points: 11 (2d8 + 2)
- Speed: Walk 10 ft., Swim 40 ft.
- Initiative: +1 (11)
- Challenge: 1/8 (25 XP)
- Senses: Passive perception 12
- Languages: Common, Primordial (Aquan)
- Proficiency Bonus: +2
- Damage resistances: None listed
- Damage vulnerabilities: None listed
- Damage immunities: None listed
- Condition immunities: None listed
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 10 (+0) | +0 |
| DEX | 13 (+1) | +1 |
| CON | 12 (+1) | +1 |
| INT | 11 (+0) | +0 |
| WIS | 14 (+2) | +2 |
| CHA | 12 (+1) | +1 |
Revised rules text¶
Traits¶
Amphibious. The merfolk can breathe air and water.
Actions¶
Ocean Spear. Melee or Ranged Attack Roll: +2, reach 5 ft. or range 20/60 ft.
Hit: 3 (1d6) Piercing damage plus 2 (1d4) Cold damage.
If the target is a creature, its Speed decreases by 10 feet until the end of its next turn.
Hit or Miss: The spear magically returns to the merfolk’s hand immediately after a ranged attack.
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 212¶
Open the original rulebook — PDF page 212 — source PDF is not included in this player reference.
Printed book page: 209.
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
- SRD 5.2.1 (external reference) — complete revised rules block
- Structured SRD transcription (external reference) — searchable text; printed block remains authoritative
- Published monster conversion table (external reference)
All monsters · By CR · By type · By readiness
Icewind Dale - Rime of the Frostmaiden¶
Original campaign references: Merfolk