Scarecrow¶
Challenge1
Rules source: Monster Manual (2025) · CR: 1 · Type: Construct
Combat statistics¶
- Armor Class: 11
- Hit Points: 27 (6d8)
- Speed: 30 ft.
- Initiative: +3 (13)
- Saving Throws: Str +0, Dex +1, Con +0, Int +0, Wis +0, Cha +1
- Damage Immunities: Poison
- Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Unconscious
- Senses: Darkvision 60 ft, passive Perception 10
- Languages: Common plus one other language
- Challenge: 1 (200 XP)
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 11 (+0) | +0 |
| DEX | 13 (+1) | +1 |
| CON | 11 (+0) | +0 |
| INT | 10 (+0) | +0 |
| WIS | 10 (+0) | +0 |
| CHA | 13 (+1) | +1 |
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 272¶
Open the original rulebook — PDF page 272 — source PDF is not included in this player reference.
Printed book page: 269.
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
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Original campaign references: Scarecrow