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Scarecrow

Challenge1

Rules source: Monster Manual (2025) · CR: 1 · Type: Construct

Combat statistics

  • Armor Class: 11
  • Hit Points: 27 (6d8)
  • Speed: 30 ft.
  • Initiative: +3 (13)
  • Saving Throws: Str +0, Dex +1, Con +0, Int +0, Wis +0, Cha +1
  • Damage Immunities: Poison
  • Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Unconscious
  • Senses: Darkvision 60 ft, passive Perception 10
  • Languages: Common plus one other language
  • Challenge: 1 (200 XP)
Ability Score (modifier) Saving throw
STR 11 (+0) +0
DEX 13 (+1) +1
CON 11 (+0) +0
INT 10 (+0) +0
WIS 10 (+0) +0
CHA 13 (+1) +1

Reference from your core rulebook

The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.

Monster Manual (2025) — PDF page 272

Open the original rulebook — PDF page 272 — source PDF is not included in this player reference.

Printed book page: 269.

Sources

  • Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
  • Monster Manual — original reference dataset (legacy source)

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