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Spined Devil

Challenge2

Rules source: Monster Manual (2025) · CR: 2 · Type: Fiend (Devil)

Combat statistics

  • Armor Class: 13
  • Hit Points: 45 (10d6 + 10)
  • Speed: 20 ft., Fly 40 ft.
  • Initiative: +2 (12)
  • Saving Throws: Str +0, Dex +2, Con +1, Int +0, Wis +2, Cha -1
  • Damage Immunities: Fire, Poison
  • Condition Immunities: Poisoned
  • Senses: Darkvision 120 ft. (unimpeded by magical Darkness, passive Perception 12
  • Languages: Infernal; telepathy 120 ft.
  • Challenge: 2 (450 XP)
Ability Score (modifier) Saving throw
STR 10 (+0) +0
DEX 15 (+2) +2
CON 12 (+1) +1
INT 11 (+0) +0
WIS 14 (+2) +2
CHA 8 (-1) -1

Reference from your core rulebook

The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.

Monster Manual (2025) — PDF page 299

Open the original rulebook — PDF page 299 — source PDF is not included in this player reference.

Printed book page: 296.

Sources

  • Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
  • Monster Manual — original reference dataset (legacy source)

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