Spined Devil¶
Challenge2
Rules source: Monster Manual (2025) · CR: 2 · Type: Fiend (Devil)
Combat statistics¶
- Armor Class: 13
- Hit Points: 45 (10d6 + 10)
- Speed: 20 ft., Fly 40 ft.
- Initiative: +2 (12)
- Saving Throws: Str +0, Dex +2, Con +1, Int +0, Wis +2, Cha -1
- Damage Immunities: Fire, Poison
- Condition Immunities: Poisoned
- Senses: Darkvision 120 ft. (unimpeded by magical Darkness, passive Perception 12
- Languages: Infernal; telepathy 120 ft.
- Challenge: 2 (450 XP)
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 10 (+0) | +0 |
| DEX | 15 (+2) | +2 |
| CON | 12 (+1) | +1 |
| INT | 11 (+0) | +0 |
| WIS | 14 (+2) | +2 |
| CHA | 8 (-1) | -1 |
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 299¶
Open the original rulebook — PDF page 299 — source PDF is not included in this player reference.
Printed book page: 296.
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
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