Vampire Spellcaster¶
Challenge13
[!note] Current base reference for an older variant The revised Monster Manual does not publish a separate Vampire Spellcaster stat block. This page supplies the complete Vampire block as a current-rules reference. It is not an official one-to-one conversion: the older variant’s additional abilities are not included.
Combat statistics¶
- Armor Class: 16
- Hit Points: 195 (23d8 + 92)
- Speed: Walk 40 ft., Climb 40 ft.
- Initiative: +14 (24)
- Challenge: 13 (10,000 XP; 11,500 XP in lair)
- Skills: Perception +7, Stealth +9
- Senses: Darkvision 120 ft., Passive perception 17
- Languages: Common plus two other languages
- Damage resistances: necrotic
- Proficiency Bonus: +5
- Damage vulnerabilities: None listed
- Damage immunities: None listed
- Condition immunities: None listed
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 18 (+4) | +4 |
| DEX | 18 (+4) | +9 |
| CON | 18 (+4) | +9 |
| INT | 17 (+3) | +3 |
| WIS | 15 (+2) | +7 |
| CHA | 18 (+4) | +9 |
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 320¶
Open the original rulebook — PDF page 320 — source PDF is not included in this player reference.
Printed book page: 317.
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
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