Animate Objects¶
Level 5 · Transmutation
- Casting time: Action
- Range: 120 feet
- Components: V, S
- Duration: Concentration, up to 1 minute
- Classes: Bard, Sorcerer, Wizard
Spell effect¶
Objects animate at your command.
Choose a number of nonmagical objects within range that aren’t being worn or carried, aren’t fixed to a surface, and aren’t Gargantuan.
The maximum number of objects is equal to your spellcasting ability modifier; for this number, a Medium or smaller target counts as one object, a Large target counts as two, and a Huge target counts as three.
Each target animates, sprouts legs, and becomes a Construct that uses the Animated Object stat block; this creature is under your control until the spell ends or until it is reduced to 0 Hit Points.
Each creature you make with this spell is an ally to you and your allies.
In combat, it shares your Initiative count and takes its turn immediately after yours.
Until the spell ends, you can take a Bonus Action to mentally command any creature you made with this spell if the creature is within 500 feet of you (if you control multiple creatures, you can command any of them at the same time, issuing the same command to each one).
If you issue no commands, the creature takes the Dodge action and moves only to avoid harm.
When the creature drops to 0 Hit Points, it reverts to its object form, and any remaining damage carries over to that form.
Animated object stat blocks¶
- Animated Object (Tiny)
- Animated Object (Small or Medium)
- Animated Object (Large)
- Animated Object (Huge)
Using a Higher-Level Spell Slot¶
The creature’s Slam damage increases by 1d4 (Medium or smaller), 1d6 (Large), or 1d12 (Huge) for each spell slot level above 5.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 239¶
Open the original rulebook — PDF page 239 — source PDF is not included in this player reference.
PDF page 240¶
Open the original rulebook — PDF page 240 — source PDF is not included in this player reference.