Antilife Shell¶
Level 5 · Abjuration
- Casting time: Action
- Range: Self
- Components: V, S
- Duration: Concentration, up to 1 hour
- Classes: Druid
Spell effect¶
An aura extends from you in a 10-foot Emanation for the duration.
The aura prevents creatures other than Constructs and Undead from passing or reaching through it.
An affected creature can cast spells or make attacks with Ranged or Reach weapons through the barrier.
If you move so that an affected creature is forced to pass through the barrier, the spell ends.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 240¶
Open the original rulebook — PDF page 240 — source PDF is not included in this player reference.