Arcane Lock¶
Level 2 · Abjuration
- Casting time: Action
- Range: Touch
- Components: V, S, M (gold dust worth 25+ GP, which the spell consumes)
- Duration: Until dispelled
- Classes: Wizard
Spell effect¶
You touch a closed door, window, gate, container, or hatch and magically lock it for the duration.
This lock can’t be unlocked by any nonmagical means.
You and any creatures you designate when you cast the spell can open and close the object despite the lock.
You can also set a password that, when spoken within 5 feet of the object, unlocks it for 1 minute.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 241¶
Open the original rulebook — PDF page 241 — source PDF is not included in this player reference.