Bane¶
Level1SchoolEnchantment
Level 1 · Enchantment
- Casting time: Action
- Range: 30 feet
- Components: V, S, M (a drop of blood)
- Duration: Concentration, up to 1 minute
- Classes: Bard, Cleric, Warlock
- Saving throw: Charisma
Spell effect¶
Up to three creatures of your choice that you can see within range must each make a Charisma saving throw.
Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save.
Using a Higher-Level Spell Slot¶
You can target one additional creature for each spell slot level above 1.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 244¶
Open the original rulebook — PDF page 244 — source PDF is not included in this player reference.