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Bane

Level1SchoolEnchantment

Level 1 · Enchantment

  • Casting time: Action
  • Range: 30 feet
  • Components: V, S, M (a drop of blood)
  • Duration: Concentration, up to 1 minute
  • Classes: Bard, Cleric, Warlock
  • Saving throw: Charisma

Spell effect

Up to three creatures of your choice that you can see within range must each make a Charisma saving throw.

Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save.

Using a Higher-Level Spell Slot

You can target one additional creature for each spell slot level above 1.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 244

Open the original rulebook — PDF page 244 — source PDF is not included in this player reference.