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Blinding Smite

Level3SchoolEvocation

Level 3 · Evocation

  • Casting time: Bonus Action, which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike
  • Range: Self
  • Components: V
  • Duration: 1 minute
  • Classes: Paladin
  • Damage type: Radiant

Spell effect

The target hit by the strike takes an extra 3d8 Radiant damage from the attack, and the target has the Blinded condition until the spell ends.

At the end of each of its turns, the Blinded target makes a Constitution saving throw, ending the spell on itself on a success.

Using a Higher-Level Spell Slot

The extra damage increases by 1d8 for each spell slot level above 3.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 246

Open the original rulebook — PDF page 246 — source PDF is not included in this player reference.

PDF page 247

Open the original rulebook — PDF page 247 — source PDF is not included in this player reference.