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Chain Lightning

Level6SchoolEvocation

Level 6 · Evocation

  • Casting time: Action
  • Range: 150 feet
  • Components: V, S, M (three silver pins)
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard
  • Saving throw: Dexterity
  • Damage type: Lightning

Spell effect

You launch a lightning bolt toward a target you can see within range.

Three bolts then leap from that target to as many as three other targets of your choice, each of which must be within 30 feet of the first target.

A target can be a creature or an object and can be targeted by only one of the bolts.

Each target makes a Dexterity saving throw, taking 10d8 Lightning damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot

One additional bolt leaps from the first target to another target for each spell slot level above 6.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 248

Open the original rulebook — PDF page 248 — source PDF is not included in this player reference.