Cure Wounds¶
Level1SchoolAbjuration
Level 1 · Abjuration
- Casting time: Action
- Range: Touch
- Components: V, S
- Duration: Instantaneous
- Classes: Bard, Cleric, Druid, Paladin, Ranger
Spell effect¶
A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.
Using a Higher-Level Spell Slot¶
The healing increases by 2d8 for each spell slot level above 1.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 258¶
Open the original rulebook — PDF page 258 — source PDF is not included in this player reference.