Druidcraft¶
Cantrip · Transmutation
- Casting time: Action
- Range: 30 feet
- Components: V, S
- Duration: Instantaneous
- Classes: Druid
Spell effect¶
Whispering to the spirits of nature, you create one of the following effects within range.
Weather Sensor.
You create a Tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours.
The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on.
This effect persists for 1 round.
Bloom.
You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
Sensory Effect.
You create a harmless sensory effect, such as falling leaves, spectral dancing fairies, a gentle breeze, the sound of an animal, or the faint odor of skunk.
The effect must fit in a 5-foot Cube.
Fire Play.
You light or snuff out a candle, a torch, or a campfire.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 265¶
Open the original rulebook — PDF page 265 — source PDF is not included in this player reference.
PDF page 266¶
Open the original rulebook — PDF page 266 — source PDF is not included in this player reference.