Enthrall¶
Level2SchoolEnchantment
Level 2 · Enchantment
- Casting time: Action
- Range: 60 feet
- Components: V, S
- Duration: Concentration, up to 1 minute
- Classes: Bard, Warlock
- Saving throw: Wisdom
Spell effect¶
You weave a distracting string of words, causing creatures of your choice that you can see within range to make a Wisdom saving throw.
Any creature you or your companions are fighting automatically succeeds on this save.
On a failed save, a target has a −10 penalty to Wisdom (Perception) checks and Passive Perception until the spell ends.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 268¶
Open the original rulebook — PDF page 268 — source PDF is not included in this player reference.