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Flame Strike

Level5SchoolEvocation

Level 5 · Evocation

  • Casting time: Action
  • Range: 60 feet
  • Components: V, S, M (a pinch of sulfur)
  • Duration: Instantaneous
  • Classes: Cleric
  • Saving throw: Dexterity
  • Damage type: Fire

Spell effect

A vertical column of brilliant fire roars down from above.

Each creature in a 10-foot-radius, 40-foot-high Cylinder centered on a point within range makes a Dexterity saving throw, taking 5d6 Fire damage and 5d6 Radiant damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot

The Fire damage and the Radiant damage increase by 1d6 for each spell slot level above 5.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 274

Open the original rulebook — PDF page 274 — source PDF is not included in this player reference.