Insect Plague¶
Level 5 · Conjuration
- Casting time: Action
- Range: 300 feet
- Components: V, S, M (a locust)
- Duration: Concentration, up to 10 minutes
- Classes: Cleric, Druid, Sorcerer
- Saving throw: Constitution
- Damage type: Piercing
Spell effect¶
Swarming locusts fill a 20-foot-radius Sphere centered on a point you choose within range.
The Sphere remains for the duration, and its area is Lightly Obscured and Difficult Terrain.
When the swarm appears, each creature in it makes a Constitution saving throw, taking 4d10 Piercing damage on a failed save or half as much damage on a successful one.
A creature also makes this save when it enters the spell’s area for the first time on a turn or ends its turn there.
A creature makes this save only once per turn.
Using a Higher-Level Spell Slot¶
The damage increases by 1d10 for each spell slot level above 5.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 288¶
Open the original rulebook — PDF page 288 — source PDF is not included in this player reference.