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Insect Plague

Level5SchoolConjuration

Level 5 · Conjuration

  • Casting time: Action
  • Range: 300 feet
  • Components: V, S, M (a locust)
  • Duration: Concentration, up to 10 minutes
  • Classes: Cleric, Druid, Sorcerer
  • Saving throw: Constitution
  • Damage type: Piercing

Spell effect

Swarming locusts fill a 20-foot-radius Sphere centered on a point you choose within range.

The Sphere remains for the duration, and its area is Lightly Obscured and Difficult Terrain.

When the swarm appears, each creature in it makes a Constitution saving throw, taking 4d10 Piercing damage on a failed save or half as much damage on a successful one.

A creature also makes this save when it enters the spell’s area for the first time on a turn or ends its turn there.

A creature makes this save only once per turn.

Using a Higher-Level Spell Slot

The damage increases by 1d10 for each spell slot level above 5.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 288

Open the original rulebook — PDF page 288 — source PDF is not included in this player reference.