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Magic Missile

Level1SchoolEvocation

Level 1 · Evocation

  • Casting time: Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard
  • Damage type: Force

Spell effect

You create three glowing darts of magical force.

Each dart strikes a creature of your choice that you can see within range.

A dart deals 1d4 + 1 Force damage to its target.

The darts all strike simultaneously, and you can direct them to hit one creature or several.

Using a Higher-Level Spell Slot

The spell creates one more dart for each spell slot level above 1.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 294

Open the original rulebook — PDF page 294 — source PDF is not included in this player reference.