Magic Missile¶
Level1SchoolEvocation
Level 1 · Evocation
- Casting time: Action
- Range: 120 feet
- Components: V, S
- Duration: Instantaneous
- Classes: Sorcerer, Wizard
- Damage type: Force
Spell effect¶
You create three glowing darts of magical force.
Each dart strikes a creature of your choice that you can see within range.
A dart deals 1d4 + 1 Force damage to its target.
The darts all strike simultaneously, and you can direct them to hit one creature or several.
Using a Higher-Level Spell Slot¶
The spell creates one more dart for each spell slot level above 1.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 294¶
Open the original rulebook — PDF page 294 — source PDF is not included in this player reference.