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Sanctuary

Level1SchoolAbjuration

Level 1 · Abjuration

  • Casting time: Bonus Action
  • Range: 30 feet
  • Components: V, S, M (a shard of glass from a mirror)
  • Duration: 1 minute
  • Classes: Cleric
  • Saving throw: Wisdom

Spell effect

You ward a creature within range.

Until the spell ends, any creature who targets the warded creature with an attack roll or a damaging spell must succeed on a Wisdom saving throw or either choose a new target or lose the attack or spell.

This spell doesn’t protect the warded creature from areas of effect.

The spell ends if the warded creature makes an attack roll, casts a spell, or deals damage.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 312

Open the original rulebook — PDF page 312 — source PDF is not included in this player reference.