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Sending

Level3SchoolDivination

Level 3 · Divination

  • Casting time: Action
  • Range: Unlimited
  • Components: V, S, M (a copper wire)
  • Duration: Instantaneous
  • Classes: Bard, Cleric, Wizard

Spell effect

You send a short message of 25 words or fewer to a creature you have met or a creature described to you by someone who has met it.

The target hears the message in its mind, recognizes you as the sender if it knows you, and can answer in a like manner immediately.

The spell enables targets to understand the meaning of your message.

You can send the message across any distance and even to other planes of existence, but if the target is on a different plane than you, there is a 5 percent chance that the message doesn’t arrive.

You know if the delivery fails.

Upon receiving your message, a creature can block your ability to reach it again with this spell for 8 hours.

If you try to send another message during that time, you learn that you are blocked, and the spell fails.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 313

Open the original rulebook — PDF page 313 — source PDF is not included in this player reference.

PDF page 314

Open the original rulebook — PDF page 314 — source PDF is not included in this player reference.