Staggering Smite¶
Level4SchoolEnchantment
Level 4 · Enchantment
- Casting time: Bonus Action, which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike
- Range: Self
- Components: V
- Duration: Instantaneous
- Classes: Paladin
- Saving throw: Wisdom
- Damage type: Psychic
Spell effect¶
The target takes an extra 4d6 Psychic damage from the attack, and the target must succeed on a Wisdom saving throw or have the Stunned condition until the end of your next turn.
Using a Higher-Level Spell Slot¶
The extra damage increases by 1d6 for each spell slot level above 4.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 319¶
Open the original rulebook — PDF page 319 — source PDF is not included in this player reference.