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Time Stop

Level9SchoolTransmutation

Level 9 · Transmutation

  • Casting time: Action
  • Range: Self
  • Components: V
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard

Spell effect

You briefly stop the flow of time for everyone but yourself.

No time passes for other creatures, while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal.

This spell ends if one of the actions you use during this period, or any effects that you create during it, affects a creature other than you or an object being worn or carried by someone other than you.

In addition, the spell ends if you move to a place more than 1,000 feet from the location where you cast it.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 333

Open the original rulebook — PDF page 333 — source PDF is not included in this player reference.