True Resurrection¶
Level 9 · Necromancy
- Casting time: 1 hour
- Range: Touch
- Components: V, S, M (diamonds worth 25,000+ GP, which the spell consumes)
- Duration: Instantaneous
- Classes: Cleric, Druid
Spell effect¶
You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age.
The creature is revived with all its Hit Points.
This spell closes all wounds, neutralizes any poison, cures all magical contagions, and lifts any curses affecting the creature when it died.
The spell replaces damaged or missing organs and limbs.
If the creature was Undead, it is restored to its non-Undead form.
The spell can provide a new body if the original no longer exists, in which case you must speak the creature’s name.
The creature then appears in an unoccupied space you choose within 10 feet of you.
Source¶
Player’s Handbook (2024) — Wizards of the Coast.
All spells · By level · By class
Printed core rules¶
Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 335¶
Open the original rulebook — PDF page 335 — source PDF is not included in this player reference.