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True Strike

Level0SchoolDivination

Cantrip · Divination

  • Casting time: Action
  • Range: Self
  • Components: S, M (a weapon with which you have proficiency and that is worth 1+ CP)
  • Duration: Instantaneous
  • Classes: Bard, Sorcerer, Warlock, Wizard
  • Damage type: Radiant

Spell effect

Guided by a flash of magical insight, you make one attack with the weapon used in the spell’s casting.

The attack uses your spellcasting ability for the attack and damage rolls instead of using Strength or Dexterity.

If the attack deals damage, it can be Radiant damage or the weapon’s normal damage type (your choice).

Cantrip Upgrade

Whether you deal Radiant damage or the weapon’s normal damage type, the attack deals extra Radiant damage when you reach levels 5 (1d6), 11 (2d6), and 17 (3d6).

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 335

Open the original rulebook — PDF page 335 — source PDF is not included in this player reference.