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Vitriolic Sphere

Level4SchoolEvocation

Level 4 · Evocation

  • Casting time: Action
  • Range: 150 feet
  • Components: V, S, M (a drop of bile)
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard
  • Saving throw: Dexterity
  • Damage type: Acid

Spell effect

You point at a location within range, and a glowing, 1-foot-diameter ball of acid streaks there and explodes in a 20-foot-radius Sphere.

Each creature in that area makes a Dexterity saving throw.

On a failed save, a creature takes 10d4 Acid damage and another 5d4 Acid damage at the end of its next turn.

On a successful save, a creature takes half the initial damage only.

Using a Higher-Level Spell Slot

The initial damage increases by 2d4 for each spell slot level above 4.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 336

Open the original rulebook — PDF page 336 — source PDF is not included in this player reference.

PDF page 337

Open the original rulebook — PDF page 337 — source PDF is not included in this player reference.