Laser Rifle¶
Price for DM reference¶
DMG optional-equipment value: 40,000 GP.
| Item / variant | Rarity | Purchase value | Basis |
|---|---|---|---|
| Laser Rifle | Very Rare | 40,000 GP | Conditional purchase value: DMG treats modern firearms as Rare and futuristic firearms as Very Rare if sold. |
These are book-based values for setting a purchase price when the item is available, not a promise that a merchant stocks it. Availability and negotiated payment remain the DM’s decision.
Pricing sources: DMG 2024, PDF page 75 — source PDF is not included in this player reference. · DMG 2024, PDF page 220 — source PDF is not included in this player reference.
All item prices · Pricing rules
- Item type: martial
- Rarity: Mundane
Description and use¶
Martial Ranged Weapon Damage: 3d8 Radiant Properties: Ammunition (Range 100/300; Energy Cell), Reload (30 shots), Two-Handed Mastery: Slow Weight: 7 lb.
Equipment properties: Range, Reload, Two-Handed
Printed core rules¶
Source page references in your supplied Dungeon Master's Guide (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.
PDF page 76¶
Open the original rulebook — PDF page 76 — source PDF is not included in this player reference.
All items · By type · By rarity · By source
Weight¶
Weight per inventory unit: 7 lb.
Listed equipment weight; quantity is one listed unit.
Counts multiply by inventory quantity. Ammunition quantities count individual pieces; other bundle entries and complete packs use the printed bundle weight. Do not add the same contents separately when using a complete equipment pack. See Carrying capacity for character limits.
Weapon mastery rules¶
Slow mastery · Unlocking and using weapon mastery. Mastery requires an appropriate feature; weapon proficiency alone does not unlock it.
Icewind Dale - Rime of the Frostmaiden¶
Original campaign references: Laser Rifle