Nalfeshnee¶
Rules source: Monster Manual (2025) · CR: 13 · Type: Fiend (Demon)
Combat statistics¶
- Armor Class: 18
- Hit Points: 184 (16d10 + 96)
- Speed: Walk 20 ft., Fly 30 ft.
- Initiative: +5 (15)
- Challenge: 13 (10,000 XP)
- Senses: Truesight 120 ft., Passive perception 11
- Languages: Abyssal; telepathy 120 ft.
- Damage resistances: cold, fire, lightning
- Immunities: Poison; Frightened, Poisoned
- Proficiency Bonus: +5
- Damage vulnerabilities: None listed
- Damage immunities: poison
- Condition immunities: Frightened, Poisoned
| Ability | Score (modifier) | Saving throw |
|---|---|---|
| STR | 21 (+5) | +5 |
| DEX | 10 (+0) | +0 |
| CON | 22 (+6) | +11 |
| INT | 19 (+4) | +9 |
| WIS | 12 (+1) | +6 |
| CHA | 15 (+2) | +7 |
Revised rules text¶
Traits¶
Demonic Restoration. If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
Magic Resistance. The nalfeshnee has Advantage on saving throws against spells and other magical effects.
Actions¶
Multiattack. The nalfeshnee makes three Rend attacks.
Rend. Melee Attack Roll: +10, reach 10 ft.
Hit: 16 (2d10 + 5) Slashing damage plus 11 (2d10) Force damage.
Teleport. The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.
Bonus actions¶
Horror Nimbus (Recharge 5–6). Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation originating from the nalfeshnee.
Failure: 28 (8d6) Psychic damage, and the target has the Frightened condition for 1 minute, until it takes damage, or until it ends its turn with the nalfeshnee out of line of sight.
Success: The target is immune to this nalfeshnee’s Horror Nimbus for 24 hours.
Reactions¶
Pursuit. Trigger: Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee.
Response: The nalfeshnee uses Teleport, but its destination space must be within 10 feet of the triggering creature.
Reference from your core rulebook¶
The links below open the original rulebook pages for the complete printed stat block, including traits, actions, spellcasting, reactions, and usage limits. The printed block is authoritative if searchable text elsewhere on this page differs.
Monster Manual (2025) — PDF page 227¶
Open the original rulebook — PDF page 227 — source PDF is not included in this player reference.
Printed book page: 224.
Referenced in the wiki¶
Items: Iron Flask
Sources¶
- Your supplied Monster Manual (2025) — source PDF is not included in this player reference. — verified local reference
- Monster Manual — original reference dataset (legacy source)
- SRD 5.2.1 (external reference) — complete revised rules block
- Structured SRD transcription (external reference) — searchable text; printed block remains authoritative
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