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Speed

Your Speed is how far you can move on your turn. Movement can be split around actions and attacks. Dash grants additional movement equal to your current Speed. Difficult Terrain costs one extra foot for each foot moved. Standing from Prone costs movement equal to half your Speed and is impossible when Speed is 0. Features may grant Climb, Swim, or Fly Speeds.

Source: supplied Player’s Handbook (2024), chapter 1 and Rules Glossary. This is a paraphrased quick reference; specific features can override the general rules.

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