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Finger of Death

Level7SchoolNecromancy

Level 7 · Necromancy

  • Casting time: Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • Classes: Sorcerer, Warlock, Wizard
  • Saving throw: Constitution
  • Damage type: Necrotic

Spell effect

You unleash negative energy toward a creature you can see within range.

The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one.

A Humanoid killed by this spell rises at the start of your next turn as a Zombie that follows your verbal orders.

Source

Player’s Handbook (2024) — Wizards of the Coast.

All spells · By level · By class

Printed core rules

Source page references in your supplied Player's Handbook (2024). Open the original PDF at the linked page for complete printed tables and rules; use its wording if the searchable transcription differs.

PDF page 272

Open the original rulebook — PDF page 272 — source PDF is not included in this player reference.

PDF page 273

Open the original rulebook — PDF page 273 — source PDF is not included in this player reference.